Design a simple Game with two scenes - Main Menu and Game Round.
Main Menu will have 3 options - “Red”, “Green” and “Blue”. Choosing any option will change the colour of the background in the Game Round to that corresponding colour when it loads.
In the game round, there is a rectangular gun. The gun aligns itself in the shooting direction. There are three circles/spheres coming down from the top - each has an alphabet on it. You are supposed to hit the correct alphabet coming from top.
At the start of the scene, generate a random question from a pre-defined list of words. You are supposed to hit the characters based on that word.
On the top right of the screen show the number of times the game has been played so far. To do this, write an entry into the registry, and take them out when the game restarts.
I’m still learning. I made three small games so far. I’m making another one that’s an educational game for kids. I got stuck in one part i.e. in my first scene their are 3 buttons and I want that if I click the button the player should go to next scene and the background image should change based on the button which I click.
To change a button of image, you’ll need to access material or sprite or whatever you’re using for background, and change corresponding parameters.
Also, if you just want to have a game made, there’s commercial forum (if you’re willing to pay), and non-commercial collaboration forum (if you’re not willing to pay).
Save persistent stuff (like which btn was pressed) to a script that persists between scenes. Learn about Don’t Destroy On Load or use one of the many ways to save game data you’ll find from Google.