Hi all,
I’ve been messing, on and off, with game engines for a while now and always tried to do too much at once.
I figured this time I’m going to start and focus on learning how to make content first, then learn the engine.
Because I’m restricted on time (wife, job 3 year old) I don’t want to spend a TON of money on software like Modo, 3DS Max, Maya, etc… until I’m more proficient and can actual make something from start to finish.
I’ve been looking at low-cost software to create the levels and came across DeleD.
It looks nice, but I don’t have any idea if it can be brought in to Unity or not.
Does anyone have experience with this software and Unity.
Also, does anyone have any other low-cost suggestions of something I can use for the level design, UV, lightmaps, etc… in Windows?
Most of the info I find is on Modo/3DS Max Maya.
I’ve also messed with Blender a bit and it’s just not clicking, but if that’s a better option I’ll start putting more effort into it.
Thanks so much for any info!