Can flares pass through colliders?

Hi, I was running through some documentation and found that flares get blocked by colliders, even when they do not have a renderer on them.
I’ve got this project which I would like to add a flare to, however my player has a pretty large sphere collider around it to check for some things.

This sphere is not visible, so I would ofcourse like to have the flare go through the collider so I can actually see it.

I wonder, Is this possible or would I have to find an alternative for the big sphere?

Put the collider on the TransparentFX layer.