I have a manager holding 15 objects tophyArray : GameObject[ ];
I am building for the iOS, and currently have the manager and all its array members as a prefab I pull into scene. However, since I am building for mobile I am wondering, how could I access an array, of a prefab such that I do not have to pull in the prefab and all of its children.
Can I somehow, point to a prefabs array member with out ever having it in scene?
So, the reason I am doing this is that I need to pull out one member of the array at any given time. Having said that… I guess I could just place them (the array members) into the manager (in scene) but leave the prefabs as non scene members then just instantiate any one at any given time.