Hello there,
I am working on a tutorial inside of team project. The whole tutorial is made with Visual Scripting. Previously tutorial was made differently (don’t know how exactly)
We have a system that can automatically collect all localization keys from code and existing prefabs but it cannot collect the keys from tutorial after we moved it to Visual Scripting space.
I have created a Scriptable object to store tutorial places with the ability to assign keys into them.
I have also created a new node which in my mind would create or check for created place in editor, and return a key during runtime
I have faced a problem of not being able to trigger editor part at will or in any way at all.
Is there a way to create a sort of button on the node itself to trigger the editor part or is there any other way to do this?