Can I add texture to imported Blender models?

So I think the description explains enough, but I’d like more than a simple yes or no answer. I’ve had many years of experience with a program called Blender. I’ve recently moved on to Unity, but I realized I had to continue using Blender to make the models. But when I import my models into Unity they appear texture-less (and tilted). And bones and animations are not present either.

When I try adding a texture to the model, it only gets one solid colour representing it. It seems like the UV map is missing too.

So are there anyone else here using Blender who have the same problems?

Wrong thread to ask, but since you are new…

You need to import the texture as well as your 3d model. Then. add the texture to your model material, unity usually imports the model with materials names defined in blender, but it does not import the materials. Mostly they will be set up to Diffuse shader. Above all you should read about importing your model in Unity. Look around there are plenty of tutorials and explanation if the ones found on Learn doesn’t suffice.