Hi,
I’m trying to do an animation of a object’s model on Unity. This object is similar to a cylinder, but with a more complex shape. It has to transform its volume in the following way: the top part has to rotate on its z-axis ( 15 degrees), while the bottom part has to be still. In this way, it has to contorce.
- Can I put a texture on the model?
- Would the texture follow the contortion?
- How can I do all this?
Thank you so much for your help!