Can I attach 2D animations onto planes?

Basically, what the title says.

I have a sprite sheet that I imported to Unity and chopped it into multiple sprites using the editor. I then dragged all the sprites into the scene and created the animator. The problem is, the game I’m making is in 3-dimensional space, and sprites are very derpy when they overlap each other and move along the z axis. I know you can attach a sprite to a plane like a texture, but how do you attach an animated sprite to a plane?
Thanks in advance!

I know its an old post and you likely found an answer but if anyone else is looking and finds this post try http://wiki.unity3d.com/index.php?title=Animating_Tiled_texture

You can also check Create Plane and lookAtCamera to help place the 2D animation in the scene.