i want to build my game in Maya but bring the characters in 2d files. can i do that?
Output your flash animations as a series of PNGs, place them on a sprite sheet and use any of the Offset scroller scripts out there.
Sprite sheet scripts:
http://www.unifycommunity.com/wiki/index.php?title=Animating_Tiled_texture http://www.unifycommunity.com/wiki/index.php?title=Animating_Tiled_texture_-_Extended http://www.unifycommunity.com/wiki/index.php?title=Scrolling_UVs
Texture switching script:
http://www.unifycommunity.com/wiki/index.php?title=Texture_swap_animator
You'll also probably need to billboard your textured planes:
http://answers.unity3d.com/questions/13611/how-to-create-billboarding-planes
Of course, combining 3D with (probably not so great)2D characters and animations will almost always end-up looking awkward (unless it's a side-scroller type of game).
It's either this or getting good enough at Modeling/ unwrapping/ texturing / hiring someone else for your characters.
how do i delete this post. it didn't make sense.. very sorry for this.