Can I build or replicate a ToolbarSearchField in UI Builder?

I’m new to Unity ToolKit and the UI Builder. It looks like the UI Builder is great for quickly constructing the layout of a window although it looks like some functionality is missing?
What would be the right approach if I wanted to replicate the ToolbarSearchField (UnityEditor.UIElements) in with UI Builder, or is this even possible? Should I simply create a visual container and then later in code create the ToolbarSearchField, query the visual container and add the field to it? This feels like splitting up the uxml code in two places and I am not sure is this the right approach.

Hey! If you want to use the ToolbarSearchField in the UI Builder for editor purposes (it will not work at runtime), you can enable the “Editor Extension Authoring” option from the Library pane, like so:

7600897--943303--toolbarsearchfield.gif

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thanks, I didn’t know this existed!