Can i Call Additive Scene On Network

Hi Guys
I am making a Multiplayer Workshop which contains some heavy equipment,
So i decided to Splits Scenes to make good performance wise.

But my problem is When i am loading a Scene through RPC all the objects which Contains Network-Transform are not loading they are disabled (not enabling it self as stated in documentation) i do not understand why this is happening
i have Searched but there is much less info on additive scene loading on Network,

Please look into this matter Any help would be appreciable


you have to instantiate all network transform object and register in lobby as well.
if you are trying to add network transform will be disable in scene.