Can’t find it anywhere on google, only discussions
I would like to change animation speed as characters speed goes up etc how can I do this?
Can’t find it anywhere on google, only discussions
I would like to change animation speed as characters speed goes up etc how can I do this?
In unity 5.2 or other version,you could try this:
Hope to help you~
If you’re referring to a single clip/animation over the entire set, that doesn’t exist yet ![]()
But you can control it using Animator.speed, 1 is normal/default speed, 2 would be double, etc. However the failure is it has a global affect for the Animator. There are rumors of a per clip/animation speed being added in 5.1.
See the discussion here on the forums, this has been a feature many have requested… at least on the forums.
Correct, I've read that discussion it's been going on since 2012 though! Hopefully it gets added because it has a lot of potential and it doesn't seem to hard to implement. Yeah, I'm using multiple animations from a clip so what would you suggest me doing now? or what would be a good solution?
– Jan_JuliusHere is the feedback thread to vote for. http://feedback.unity3d.com/suggestions/allow-scripting-of-playback-speed-for-individual-states-in-mecanim
– steakpinball_1Reading all of these threads and comments makes me wonder why it has been discussed about so long, has Unity even given a response to this?
– Jan_Julius
thank you! i didnt unserstand how to acces this Multiplier... searched for so much alternatives.. thanks.
– NecrohunterOmfg thank you so much, been searching through the Scripting API docs for hours. Can't believe I missed this. Spot on.
– GrayedFox