Can I develop with Unity in pure code, without relying on the scene editor view?

As the title asks, I’m curious if I’m forced to use the scene editor view to create my game, or am I able to do anything using pure code? If so, is this a good approach or would I be making life more difficult for myself? Thanks.

Unity usually can only access and use assets that are in your assetdatabase. Also the game always needs at least one scene where you have your stuff in. You also need Unity to build your game (If you have pro this can be done in batch mode).

All in all for some things you need to use Unity so there’s no way around that. The rest can be done via scripts only, but Unity provides a lot function that make life much easier. (Drag & Drop, …)