Can I disable automatic creation of materials

I really want to know if is possible to disable the automatic material creation ?.

I prefered to create my own materials folder, and apply them to the model.

I wish to work with .obj too.

I found and old thread from 2009, but maybe now at 2011 unity has a better way.

Thanks.

In the inspector, for each mesh (under the Materials heading), change Generation from Per Texture to Off.

I found it! This C# script will do the job. Put it in Asset/Editor.

using UnityEditor;
public class FBXScaleFix : AssetPostprocessor 
{ public void OnPreprocessModel() 
	{ ModelImporter modelImporter = (ModelImporter) assetImporter; 
		modelImporter.globalScale = 1; 
		modelImporter.importMaterials = false;
	} 
}