Can I export a level from Unity to Maya ?

Hey! Let's say I have made a level from previously prepared 3d objects, and now I want to export it to Maya as 3d mesh, for the animator(as reference) to create a cutscene animation. It's crucial because character needs to be at specific place and interact with objects from the game. Is this doable ?

Thanks !

Try searching for obj file exporter somewhere on the forums. I know there is something like that available for exporting secondary UV from Unity and terrain as mesh. It might be good starting point for you.