Can i have a different game object run off another game objects box collider?

Can i have a different game object run off another game objects box collider?

Have you taken a look at OnCollisionEnter?

http://unity3d.com/support/documentation/ScriptReference/Collider.OnCollisionEnter.html

You could simply put logic into that method, and then maybe set up a delegate so that any game object can subscribe to it’s collisions.

[MultiTrigger.js]

var triggeredObjects : MultiTrigger[];

function OnCollisionEnter( info : Collision ) {
  for ( var x : MultiTrigger in triggeredObjects ) {
    x.Trigger(info);
  }
}

function Trigger( info : Collision ) {
  // stuff
}

You can either manually assign all the MultTriggers to each other in the inspector or do a Find or have a MultiTrigger set all its triggeredObjects to also send the trigger message back to itself.