can i import a particle animation system from a 3rd party software?

can i import particle animation simulation from a 3rd party software like blender/houdini/maya/3ds max to use in my game??

Unfortunately not. I would love to have the ability to import particles from ParticleIllusion. The only thing you can do is save the particles as an animation and import the animation.

Take a look at this link about Baking a Particle System in 3ds Max for Unity.