The Unity manual includes a section explaining how to export assets as a Unity package here
I have two files I would like to export together as a single Unity package. One is a Mono DLL that sits in the top level of the Assets folder in my Unity project. The other is a native iOS static library, i.e. a .a
file, which sits in Assets/Plugins/iOS
Following the instructions in the Unity manual mentioned above I should
- Choose Assets > Export Package… from the menu to bring up the Exporting Package dialog box.
- In the dialog box, select the assets you want to include in the package by clicking on the boxes so they are checked.
If I have the Mono DLL visible in the Unity editor here’s what I see in the Exporting Package dialog box
But if I have the native iOS plugin visible in the Unity editor here’s what I see in the Export Package dialog box
Can I include both of these items, the Mono DLL and the native iOS static library, in a single Unity package? How?