This...
Can I make an object not affected by the fog?
Thanks!!
This...
Can I make an object not affected by the fog?
Thanks!!
http://unity3d.com/support/documentation/Components/SL-Fog.html
You have to add that command into your shader
Use a custom shader that has "Fog {Mode Off}" in it. You can just grab the source for whatever shader you're normally using and stick that in it.