Can I model within Unity?

I am just shocked by what I knew, Is it true that it is impossible to model using Unity?
I know about GameDraw, but I wanna know is it possible to model on pure Unity?

No, that’s not what Unity is for. Blender is a great free option if that’s what you need.

You mean I can’t make any model I want to on Unity?

Beyond a few primitives, and anything provided by 3rd party plugins, no you can’t model in Unity.

Why would you want to? That’s what modelling programs are for, not game engines…

That is my disaster, I want, because I don’t want to learn another software.
I must stop learning Unity.

no… use blender, maya, 3dsmax, zbrush … etc… to make 3d models

i use blender, it is free… i find it really easy to use…
Sci Fi Animator on youtube, i like his videos, is where i learned to use blender…

there is “primitives” (cubes, spheres, plane, etc) in Unity,
but they are only there to prototype… to be placeholders of actual 3d models…
I have read that its not smart to use those in any finished project, as they are less optimized than proper 3D meshes…
(especially the plane, its like … 50 polys?? … a plane from blender is like 2 polygons)

yeah i hear you there! … lol… i learned to use blender first lol

Would you react the same if you found out that MS Paint doesn’t do 3d models, word processing, spreadsheets, audio editing or actually let you make games?

Yeah, that is my “luck”, but Unity 5 is a new version, may be there is opportunity to model? no?
I am still hoping to find a way to create models on pure Unity.

Would you react the same if you found out that
I have spend…wasted my time reading Unity Manual and now I know it is not a way to make games. I am like a stupid wimpy kid…

As far as I know, that won’t be feature of Unity 5.

It is for making games. It isn’t for making models. They aren’t the same thing.

Well, if you want to build a game, you will still need Unity. If you just want to create 3D models, then, yes, learn something else because that isn’t what Unity is for.

Ok, I understood, I used to think I can learn Unity Documentation and go to create games, but I understood it is impossible to create games within Unity without using another software.

Ok, thank you!

Yes, at a high level Unity lets you create “GameObjects” which accept “components”. Some components are pieces of game logic. Some are physics colliders. Some are sounds. One important type of component is the 3D model or mesh. Unity can import meshes, but it doesn’t have the toolset to create them.

Even if Unity 5 introduced 3d modeling functionality and it was as refined as say Blender, learning to model is a completely different art than writing code thus requiring you to learn a new skill and UI.

If it’s something you want to do then pick get Blender and start learning. And you should know that there is a lot to learn when creating a 3d model: modeling - low res or from high to low while making sure the model is properly constructed for deformation and retain the right amount of polygons not to choke the target device but still look good, texturing/painting the model which isn’t an easy as it sounds, rigging and animating… and that’s all just scratching the surface. All 3 of those processes are each a huge undertaking

That’s not entirely accurate. Prototyping a game doesn’t require anything except the basic shapes found in Unity and I’ve seen some neat games with just the prefab shapes. There’s also a wealth of freely available models just in the Unity store as well as numerous other sites.

OK, you mean it is very hard to model ON UNITY or it is absolutely impossible? - i mean pretty good models.

If it was impossible then we wouldn’t see any =/
It’s not hard to model; I can stick my 5 year old in front of blender and she can make shapes. “Good looking model” is subjective since it’s art. Bob Ross painted light fluffy happy clouds and Van Gough painted a mess of swirling starry nights… I love Van Gough’s art and Bob’s happy clouds hurt my eyes.

Start simple - create a minecraft character consisting of 6 rectangle shapes. Prep it for texturing/painting then rig and animate it.

No, I mean on Unity, the question is:
You mean it is very hard to model ON UNITY or it is absolutely impossible?

Ah. Sorry I misread your post. You can make basic shapes in Unity but nothing with any quality.
Also, Blender has it’s own internal Game Engine but it’s still rather green.

Mostly impossible. Except if you use things that gamedraw, but, for a good model, with proper UVs and all, nope, Unity an option