I am working on an augmented reality game and I was wondering if would be possible to have my hands act as a target and then have Unity overlay an object into the hands. Any help with this is really appreciated
Since you’re already working in Augmented Reality, I believe that you know that Unity is a generic game engine and doesn’t have any AR functionalities or libraries inbuilt with it.
But to track your hand movements in real-time and place an object on top of it, you might want to purchase a sensor like Leap motion.
If you have a Tango enabled device like Lenovo Phab 2 Pro you can target Tango SDK - which is an AR platform under development by Google.
PS: You can refer to the attached links to learn more about the functionalities supported by each platform