Can I publish my assets free to rank bundles up and then make them as paid later?

The title’s self-explanatory. Or I have to determine it as free or paid since beginning 'til end so I won’t be able to change it later? Also can I “sell” assets for comments/reviews/good ratings, subscriptions/followers (if there are, I’m new to the unity asset store and after that set those assets as paid content once It gets promoted and visible enough on the store?

I have seen assets being released as free or extremely cheap fo a short time to get some Reviews and ranks then changing price for next version.
So i would say, it sounds like a good idea to get feedback and see how much a asset would sell for (doing some research within the users who fetched a free copy)

There is also the possibility to hand out a couple of vouchers to get some feedback/Reviews but that is cool to have as giveaways and/or competitions.

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Thx for reply! Glad there’s a voucher feature too so definitely I’m going to do some research about it

Yes, I’d say that’s most what people selling art do atm.

I’ve got a bunch of free assets this way that ended up pricing up later on.

Also, reviews are essential for the product to sell nowadays, so its like buying advertisement.

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Both reviews and range, you’re absolutely right