Can I scale a "Output Particle Quad" VFXGraph output non uniformly?

Hi, I have a VFXGraph which outputs a “Output Particle Quad”. I’d like to scale the quads in only one direction if possible, but I was not able to find a way to do so. I’d really appreciate any ideas.

Thanks.

Answering my own question: Yes. Simply use a Set Scale.XY node in the output block.