Can I send information to a browser from a Unity app built for Windows?

In my experience there’s not a lot of game developers in Unity doing esoteric network calls so I’m not sure how much useful pre-made info you’re going to find here, especially about some random blockchain library.

As always when doing any kind of networking, UnityWebRequest, WWW, Postman, curl, WebAPI, etc:

And setting up a proxy can be very helpful too, in order to compare traffic:

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