Can i show skin movement based on hitting it with an object

Hi

I am thinking about having a feature in my game that will have a solid object such as a fist pushing against
skin, such as a fist hitting a face and i want to show the skin moving based on the force of the fist. Sounds
complicated to program, but so far i have been impressed with what is in unity.

So what should i be looking at regarding a lame first attempt at this, but enough to impress my boss

Thanks
Michael

you probably have to look at manipulating vertex data… perhaps Unity - Scripting API: Mesh might help… haven’t tried that myself. Or you could just try and do that with bones…

You might want to talk to SpookyCat the megafiers author, he is adding a new feature that might do what you need.