Can I store PlayerPrefs in my root folder for use with Steam Cloud?

PlayerPrefs is a bit random/inconsistent when it comes to where/how it saves throughout OS’s. Also, Windows saves to registry instead of file, so I can’t really “do anything with it”, such as sync via cloud.

For Steam auto-cloud, I can specify a folder that gets sync’d to cloud. However

  • Windows stores it on registry instead of a file.
  • Every other build is a file, which works, but in different outside locations.

Is it possible to have it just store in the same location as output_log.txt? At ./_Data/ ?

This would be way more intuitive, then since it’s consistent, I can do things with it like sync to cloud. Sure, I could just skip using PlayerPrefs and maybe write my own thing, but it’s so convenient and multiplatform ;D

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I want to activate this as well. Same problem. Is there a solution?

If someone has the same issue, I followed this tutorial and it helped me : Prime Games Bulgaria - Independent Game Studio