Can I test the connection to a server in Unity itself without building ?

I’m asking this because I want to avoid testing the again and again on the android device when I make some small adjustments.For now it seems that it doesn’t work and I want to know if it is the code or unity.

I’ve had some success connecting to my server in the Unity Editor when hitting play. Admittedly the results have been sporadic, but that could be my own code acting up.