Hi
Is it possibly to create an environment mesh as an fbx (externally of the terrain editor) and then bring that into unity and the texture it using the terrain tools? (im guessing astually editing that mesh using the terrain tools would be a step too far - but that would be awesome also)
thanks!
Nick
No. Find splatmap/triplanar shader for mesh-terrain.
hi - is this what you mean? MegaSplat | Terrain | Unity Asset Store
looks cool - but I was hoping for a cheaper solution :-/
thanks for your help!
The first thing an easy search gave:
(free) https://assetstore.unity.com/packages/tools/terrain/mesh-terrain-editor-free-67758
MicroSplat - Mesh Terrains | Terrain | Unity Asset Store
Terrain To Mesh | Terrain | Unity Asset Store
It depends on what your needs are. First of all, you should pay attention to the free Mesh Terrain Editor Free in the first link.
You can also find something on Github, peep a shader in some procedural terrain generation project or something like that, where meshes are used for landscapes:
https://unitylist.com/browse?search=terrain