I’m wondering if I can upgrade to newer versions of the ARKit and ARCore API’s that AR Foundation is talking to? So I can make use of their improved tracking and light estimation.
Thanks!
Ata
I’m wondering if I can upgrade to newer versions of the ARKit and ARCore API’s that AR Foundation is talking to? So I can make use of their improved tracking and light estimation.
Thanks!
Ata
Those APIs are in the packages called ARCore XR Plugin and ARKit XR Plugin. You can update those independently of Unity; what version of those packages are you currently on?
FYI, we’ve recently updated to the latest ARCore library (not yet released), but ARKit is a framework, so it depends on your version of Xcode.
I used the package manager to import ARCore and ARKit. ARCore says that it’s on 1.0.0-preview.23 not sure what version of ARCore this correlates to. Do you know when the update will be pushed?
Thanks a lot for responding so quick!
Will vertical planes be supported when the update is live? I’ve noticed that plane finding works better with the Google provided ARCore Unity SDK. Is there a detailed list somewhere to compare the current state of ARCore in ARFoundation to see which features are supported and which are not, and whatever disadvantages there are?