Are most of the issues regarding crashes/data corruption fixed?
I have trouble importing some FBXes that used to import OK in 5.1 on Intel HD Graphic style GPUs. Others have had broken Unity UI interfaces that had worked.
5.2 is okay on the UI side. 5.2.1p1 is broken.
But has it been fixed in 5.2p(atch)? Don’t care about fbx-es not importing, as I use nVidia, but I use lots of precious gui so…
There is more to the UI then jpthek9 uses. The UI has some things that not longer work in 5.2 that did work in 5.1 and some API changes as well.
I’m also a little surprised that you say that it doesn’t matter that FBXes work because if you have no meshes you must have a very small project which you could make a back up in seconds and test if 5.2 works for your project. Whether it works for us is irrelevant, does it work for your project. You must backup & test yourself.
It imports bad on Intel HD-range gpu. I have a nVidia. Therefore, it’ll import well.
Well then you be flabbergasted that among that among the bug fixes in the 5.2 series of patches there were NVidia specific patches.
Hey Unity, was that all the NVidia specific bugs fixed with that patch?
Yes.
Sure, there are no more NVidia bugs ever again.
It seemed like there were alot of issues with 5.2
FBX isn’t the only mesh format.