Hello guys, I know that I cannot use 1500 * 1500 resolution texture. But can I use 1024 * 512 resolution texture? Does this affect ram usage like 1500 * 1500?
Yes, that should be supported by graphics hardware most of the time. I’ve heard there are some mobile devices that require square textures. Most of the time you can use non-square textures as long as both dimensions are powers-of-two.
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You can also have the engine make them into power of 2 textures. I believe this is even the default setting for all non-sprite imports.
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