If you don’t want to use the TP then you’ll have to use the Google VR SDK for Unity and the Legacy scripting in there. However, I would suggest using the Daydream TP just to make your life easier as you’ll have to remove a lot of the Google SDK to get it compiling natively.
Unity 5.5 works great with GoogleVR SDK, download from github. There’s nothing special that needs to be done to get it compiling, works great. I recommend NOT using technical preview as there are a number of unresolved bugs. This video shows the setup:
@joejo
Thank you
I wanted to use Unity 5.5 but I will develop it using TP
@Selzier
I downloaded google VR sdk from github but Cardboard was not displayed in the virtual Reality SDK after all.
As shown by the movie you taught me GameView is displayed in VR …
But your video has a lot of things to learn in making VR.
Thank you for telling me!