Can i use lego models?

hello
I was wondering if i can use models i made in LEGO Digital Designer in my game. I will not (and never will be) selling my game it will (always) be F2P, or will I get into some legal trouble?

Thanks in advance!!

Is a good question, some years ago in Europe Lego cant patented the Blocks as a brand because blocks are a technical solution and not a product itself, then in relation with Lego characters i dont know the legal state of this but this notice can help you http://www.hartfordbusiness.com/article/20120130/PRINTEDITION/301309998/lego-locked-in-domestic-copyright-fight. This is a interesting article too How "The Lego Movie" is Really About Copyright - Leftward Thinking.
About the Lego digital designer the legal advice say “Any commercial use of the software is strictly prohibited.” I think that this refer to that the app cant be sale or resale but i recomend you make your own models with a 3D aplication. and Finally your better option is contact LEGO for ask this. 30 years ago when i was a child Lego kits has a very high price in my country and my parents giftme a local similar toy more cheaper call “armo todo” in english “build all” i play years with this, good luck.

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Thank you for the reply, I will not be using models from LDD for any “commercial” purposes my game will be “free” so i will NOT be getting any profit with those models

and one more thing does this also apply to a software called LDRAW?

You can’t use them even if its free. It’s their IP.

about Ldraw this say: You are free: to copy - distribute, display, and use the CA approved LDraw Parts Library, to make derivative works, to make commercial use of the CA approved LDraw Parts Library.
About your project remember that F2P not means No Commercial, for example you can make and publish a F2P game but you can earn money with adds in the site.

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Thank you. I think i’ll have to use LDRAW then :slight_smile:

That’s not true. Making a game is a lot different than making fan art or creations. For games there is already companies that has licensed the rights to make LEGO games. Even if the created game is free, no ad’s anywhere etc. it’s can be categorized as competing product. Also, a free game can possibly damage the LEGO IP even if its highlighted everywhere that it is unofficial creation.

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Well this depends of the project and the laws in the country, i think that the question refer more to use the Lego app that to make a Lego fan game, personally i see the games as art and for me apply the same laws.

That will only apply when i say that my game is a “lego game” if i say that it is a “brick based” game then it will have nohing to do with lego because there are many lego-like toys being sold by different names

If your “game” is distributed through regular game channels, it is a “game” that competes in the same realm as other games. There is no claim for recontextualization - ie: it is not for an art gallery installation. Lego already has established itself in the game market. People seem to think that “art” is exempt from copyright, citing Warhol’s Campbell Soup can paintings, but he was sued many times (and lost) when he used the work of other artists in his paintings.

It took me exactly 2 clicks (starting with google) to find this info on the Lego Digital Designer website (it is at the bottom of their webpage) They have gone to a lot of effort to define “Fair Use” even creating a downloadable pdf.
http://www.lego.com/en-us/legal/legal-notice

I think that model is not subject to any rules. Go ahead and throw some disney logos in there, you’re free!

Then just describe it as brick building game like legos and you’re fine. It’s impossible to prove scale between the digital and real world. On a different scale, megablo

ks look just like legos. If you compress their Y scale, you'll see they're identical :P So if they have the likeness of legos with the little pegs on top that hurt your feet when you step on them, you probably don't need to worry. 

On the off chance that your game got super popular and lego could potentially notice, just update the block models and take off the top pegs.

As I recall the branded legos blocks have round holes and round pegs. You may want to come up with a completely original idea. Maybe blocks that connect via square pegs and square holes or triangular pegs and triangular holes. Or maybe no pegs and holes and magnetic force locks them together. Or maybe magic. And completely avoid any reference to legos.

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Magnetic sounds pretty cool. If you actually coded such a system, you could do cool things with repelling blocks.

No-one on this site (as far as I know) is a lawyer. If you want to use content created by LEGO Digital Designer in your game, then you’ll need to ask your question to Lego. In general I would recommend that you do not do anything you cannot get permission to do.

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Or you can make a set of natural building blocks at adhere using gecko sticky feet and call your gecko glue. Of course it’s be more like Velcro and I’ll inform you that the Unity forum auto-capitalized Velcro so that a TM too. Velcro and Lego are sparse versions of gecko feet so go make your Gecko Glue app and call it something like MineCraft, oh wait, that’s take. Well, just call it Gecko Glue then, would ya? I’d do an IP search on Gecko Glue though, I know there is Gorilla Glue and Gorilla Glass already, ‘business geniuses’ buy up those type words…

Ok so i am literally confused here. There are so many people, all telling / advising different things. Can any “explain” to me what i should do?

The best advice here is from Graham…

Thanks for all the replies, so this is what i have learned from this thread:

A. I cannot use ldd to design models for my game unless i ask lego for the permission

B. i cannot make a “lego” game without the permission from lego. If i really want to i would have to make some changes to design of bricks.

C. I cannot publish my game as a lego game i would need a license to do so

(Correct me if i am wrong somewhere)

If you’re Graham that’s good advice maybe but here you go: Locations - About Us - LEGO.com