Can i use Oculus rift as a Mocap?

I want to make small cutscenes were you see the person I first-person and I wonder if you can animate the head of the person with the help of an Oculus rift in any way. It seems like a simple thing, but I don’t know where to start. Hope you understand!

@TheOorbit sorry no one has responded, that seems kinda lame. I’m also sorry to say I don’t have enough knowledge to give much help, but I will say that Playmaker (asset store) may be the most helpful tool to get you partly there. You can record motion and play it back, but I’m not sure yet how to store that data in a way that converts it into keyframes in an eventual animation for the animator controller. I actually am looking for how to do this exact same thing, which is why I found your post. Good luck to both of us, and hopefully someone with more experience can help us out.

@TheOorbit I have seen this software that can do so :
http://brekel.com/openvr-recorder/

It would be amazing if there was an in unity solution!