First of all, I am interested to know whether these functions enable a multiplayer game only on a server provided by Unity (like that one that supports 20 CCU for free). In other words, can I use these functions in order to establish a multiplayer game, but on my virtual server hosted somewhere else?
The point is that I would like to have more control over my multiplayer game, I do not discard the facilities provided by Unity, but since I do not have many resources, I am not going to pay for now for a Unity server. Therefore, I would like to host my game on my personal server.
So, is it possible?