Can multiple players share the same screen

I’m not looking for split-screen, I’m trying to find out if there can be more than one player using the same screen, with an RTS style camera for all players. Has anyone tried this?

so it would be single camera, but tracking and zooming in/out to keep everyone inside view area?

No zooming or tracking; the camera can only be moved by the person controlling the game (in the same room as the players). Basically, I need to spawn four PCs, each with their own player controller.

Sounds like a game like Gauntlet, but with a person controlling the camera position instead of the players’ position moving it. Of course this can be done.

I’m not sure if this is a good idea though.

I am SO glad to hear you say that. Can you point me towards an example that I can learn from?

I’ve never heard of this being done before, so no I can’t point to a specific example. Moving the camera would be basically the same as moving any other object though.

My only concern really is the player controlling the camera moving it in ways which disrupt the ability to play the game for some players.

The camera will mostly be stationary (RTS style). Where I’m stuck is having multiple pawns each with their player controller, and each of those with its own physical controller

You need to think about players as objects.
Doesn’t matter if they are players. Is matter of the logic, which controls camera, or/and their movement.
You probably need to ensure that objects stay within camera view. Unless camera never moves, that probably not an issue. And would be even easier.
Constrain objects movements if applicable, with a designated area.

Then you can consider apply input controls to each relevant object, which you can call players.

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