Can my script instantiate an object then get that object for use in the script

I have Ai and I want them to instantiate an object then I want them to find that object to use in their script

@aldonaletto @Eric5h5

If you instantiate an object you will already have a reference to it.

GameObject go = Instantiate(theObject);

go.GetComponent<FakeScript>();

that’s all you have to do