in the next 2 weeks i can use the pro version with android licence of my friend to test if i should buy it for myself. i got a little game and i want to build it for android. i have changed the scripts so that it gives me no more errors. just the sounds and the dynamic fonts are not working.
when i build the application it gives me following errors:
Available Android targets: id: 1 or “android-9” Android SDK does not include any platforms! Did you run Android SDK setup to install the platform(s)? Minimum platform required for build is Android 2.2 (API level 8) UnityEditor.HostView:OnGUI()
i have installed the 2.3 platform in the sdk. when i also install the 2.2 platform it works but then i cant open the application on my HTC desire with 2.3. it starts and then quit.
Did you install the 64-bit version of the SDK? That’s what I did and had the same issue you’re seeing. I uninstalled the 64-bit SDK and installed the 32-bit and it worked correctly.
Ah, didn’t know you were on a Mac. I’m on PC and there’s two different installation packages (one for 32 and one for 64). So, this may not apply to you. I don’t know much about Macs, sorry.
IIRC, you need to install the 2.2 platform; Google changed the layout of the SDK in 2.3 which broke some things, like this.
So, run the Android SDK manager again and install 2.2 (API-8).
i have now installed the 2.2 and 2.3 platforms in the sdk and copy the adb command to tools. i can now build the apk and push it to my HTC desire. the problem is the apk does not start. it shows the unity startscreen for a second and then quit. any ideas?