Can not build on Mac, gradle error!

Unity version: 2017.4.9f1 LTS
OS: Mac
Build platform: Android
Third party/Official plugins: Firebase analytics, Google analytics, Ironsource, Unity IAP, GPG
Using gradle build with custom gradle template.
Build Setting:

I tried to resolve dependency with jar resolver but no luck.

Error log:

CommandInvokationFailure: Gradle build failed.
/Library/Java/JavaVirtualMachines/jdk1.8.0_191.jdk/Contents/Home/bin/java -classpath "/Applications/Unity/PlaybackEngines/AndroidPlayer/Tools/gradle/lib/gradle-launcher-4.0.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx2048m" "assembleRelease"

stderr[

FAILURE: Build failed with an exception.

* What went wrong:
A problem occurred configuring root project 'gradleOut'.
> Could not resolve all files for configuration ':classpath'.
   > Could not find com.android.tools:common:25.3.3.
     Searched in the following locations:
         https://jcenter.bintray.com/com/android/tools/common/25.3.3/common-25.3.3.pom
         https://jcenter.bintray.com/com/android/tools/common/25.3.3/common-25.3.3.jar
     Required by:
         project : > com.android.tools.build:gradle:2.3.3 > com.android.tools.build:gradle-core:2.3.3 > com.android.tools.build:builder:2.3.3
         project : > com.android.tools.build:gradle:2.3.3 > com.android.tools.build:gradle-core:2.3.3 > com.android.tools.build:builder:2.3.3 > com.android.tools.build:manifest-merger:25.3.3
         project : > com.android.tools.build:gradle:2.3.3 > com.android.tools.build:gradle-core:2.3.3 > com.android.tools.build:builder:2.3.3 > com.android.tools.ddms:ddmlib:25.3.3
         project : > com.android.tools.build:gradle:2.3.3 > com.android.tools.build:gradle-core:2.3.3 > com.android.tools.build:builder:2.3.3 > com.android.tools.analytics-library:shared:25.3.3
         project : > com.android.tools.build:gradle:2.3.3 > com.android.tools.build:gradle-core:2.3.3 > com.android.tools.build:builder:2.3.3 > com.android.tools.analytics-library:tracker:25.3.3
         project : > com.android.tools.build:gradle:2.3.3 > com.android.tools.build:gradle-core:2.3.3 > com.android.tools.build:builder:2.3.3 > com.android.tools:sdklib:25.3.3 > com.android.tools.layoutlib:layoutlib-api:25.3.3
         project : > com.android.tools.build:gradle:2.3.3 > com.android.tools.build:gradle-core:2.3.3 > com.android.tools.build:builder:2.3.3 > com.android.tools:sdklib:25.3.3 > com.android.tools:dvlib:25.3.3
         project : > com.android.tools.build:gradle:2.3.3 > com.android.tools.build:gradle-core:2.3.3 > com.android.tools.build:builder:2.3.3 > com.android.tools:sdklib:25.3.3 > com.android.tools:repository:25.3.3

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

BUILD FAILED in 3s
]
stdout[

]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1 progress, System.String error)
UnityEditor.Android.GradleWrapper.Run (System.String workingdir, System.String task, System.Action`1 progress)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (System.String workingdir, System.String task, System.Action`1 progress)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Are you using a custom gradle file? can you attach it here ?

// GENERATED BY UNITY. REMOVE THIS COMMENT TO PREVENT OVERWRITING WHEN EXPORTING AGAIN
buildscript {
    repositories {
        jcenter()
    }

    dependencies {
        classpath 'com.android.tools.build:gradle:2.3.3'
    }
}

allprojects {
   repositories {
      flatDir {
        dirs 'libs'
      }
   }
}

apply plugin: 'com.android.application'

dependencies {
    compile fileTree(dir: 'libs', include: ['*.jar'])
**DEPS**}

android {
    compileSdkVersion **APIVERSION**
    buildToolsVersion '**BUILDTOOLS**'

    defaultConfig {
        targetSdkVersion **TARGETSDKVERSION**
        multiDexEnabled true
        applicationId '**APPLICATIONID**'
        ndk {
            abiFilters **ABIFILTERS**
        }
    }
   
    dexOptions {
        javaMaxHeapSize "2g"
    }
   
    lintOptions {
        abortOnError false
    }

    aaptOptions {
        noCompress '.unity3d', '.ress', '.resource', '.obb'**STREAMING_ASSETS**
    }

**SIGN**
    buildTypes {
          debug {
            minifyEnabled false
            shrinkResources false
             proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-unity.txt'**USER_PROGUARD**
              jniDebuggable true
          }
          release {
             minifyEnabled false
            shrinkResources false
              proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-unity.txt'**USER_PROGUARD**
              **SIGNCONFIG**
          }
    }

}

You probably need to add google repository, so it looks like this

repositories {
    google()
    jcenter()
}
1 Like

Thanks a lot! It worked :slight_smile: