Correct me if i am wrong, I saw it from __ another post __ that the project A that loads a catalog from another project B has to know about all the scripts. So I guess I have to import every scripts from B to A.
P.S I am using IL2CPP as scripting back-end
Hello, yeah that’s the case, unfortunately. The base project’s player will need to be aware of all the scripts you’re trying to use. In general, for multi-project workflows, try and keep the ancillary to as much “content only” stuff as you can. But, in cases where that’s not possible, you’ll have to make sure the base project knows how to get those scripts.
You might could ship dlls compiled with project B into project A, load them, and then load your Addressables. I haven’t actually done that before, so take that with a grain of salt, but I think that could work. But, it may just be easier to have copies of your scripts, depending on your project.