Can not Run Profiler when upgraded unity3.3 and iOS of iPhone

Hi,
I am getting the issue when i upgraded to unity3.3, The issue is the i am not able to run the internal profiler as my game crashes while loading , it displays the initial loading image but after a while the game quits, And xCode console shows the following error.

I am Using Following Versions of different tools:

XCode Version 3.2.5

Unity3d 3.3f

iOS version 4.2.1 (iPhone 3G)

Any comments and solutions would be appriciated.

any comments pls…

well that indicate the problem with running your app (or gdb connecting to it) on device from xcode

is it working ok if you disable internal profiler?

Thanks Alexy for responding…

It is not working if i disable internal profiler…
Same error occurs again.

Looks like Xcode glitch. This magic sequence usually fixes it:

  1. replace your Xcode project from scratch
  2. hard reboot your device
  3. restart Xcode

I have the same problem here:
XCode 4 + iOS 4.3.3 + Unity3.3 latest build

I tried:

  • remove app from device
  • close Xcode
  • reboot device
  • run XCode

I still get the error. The app crashes right after the splahscreen with ‘failed to get the task for process 87’
I don’t get that error on iPad with iOS 4.3.3 though.
Anything else I might try to fix this?

Tks