Hello everyone,
I am a (very) beginner game developper that started developping my game a few months ago, all the tests versions were working fine, however, when I tried to launch it on the public Play Store, Google informs me of this error that I absolutely don’t understand :
pid: 0, tid: 15687 >>> com.NessaChu.IdleVillage <<<
backtrace:
#00 pc 0x00000000000da8bc /apex/com.android.runtime/lib64/bionic/libc.so (tgkill+12)
#01 pc 0x00000000006b468c /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (DebugStringToFilePostprocessedStacktrace(DebugStringToFileData const&))
#02 pc 0x00000000006b4c08 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (DebugStringToFile(DebugStringToFileData const&))
#03 pc 0x00000000005a3128 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (GetGfxDevice())
#04 pc 0x000000000072b798 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (Mesh::CreateMesh())
#05 pc 0x000000000072d688 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (Mesh::UploadMeshData(bool))
#06 pc 0x000000000072d9b4 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (Mesh::AwakeFromLoad(AwakeFromLoadMode))
#07 pc 0x00000000000bd230 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (Mesh_CUSTOM_Internal_Create(ScriptingBackendNativeObjectPtrOpaque*))
#08 pc 0x000000000184a160 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libil2cpp.so (TextMeshProUGUI_Awake_mE225DF2C3511625374A16201302F4A8AD2A72B26)
#09 pc 0x00000000006dffe8 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libil2cpp.so (il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**))
#10 pc 0x00000000006dff0c /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libil2cpp.so (il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**))
#11 pc 0x00000000002598d0 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool))
#12 pc 0x00000000002675b0 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool))
#13 pc 0x00000000002699d8 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (ScriptingInvocation::InvokeChecked(ScriptingExceptionPtr*))
#14 pc 0x00000000002af510 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (SerializableManagedRef::CallMethod(Object&, ScriptingMethodPtr))
#15 pc 0x00000000002767a0 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (MonoBehaviour::CallAwake())
#16 pc 0x0000000000276bac /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (MonoBehaviour::AddToManager())
#17 pc 0x0000000000276708 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (MonoBehaviour::AwakeFromLoad(AwakeFromLoadMode))
#18 pc 0x00000000002b09cc /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (AwakeFromLoadQueue::InvokeAwakeFromLoad(AwakeFromLoadQueue::Item*, unsigned int, AwakeFromLoadMode))
#19 pc 0x00000000002b08a8 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (AwakeFromLoadQueue::AwakeFromLoadAllQueues(AwakeFromLoadMode, bool))
#20 pc 0x0000000000133d84 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (AwakeAndActivateClonedObjects(Object**, vector_map<int, int, std::__ndk1::less, stl_allocator<std::__ndk1::pair<int, int>, (MemLabelIdentifier)1, 16>> const&))
#21 pc 0x0000000000134740 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (InstantiateObject(Object&, Vector3f const&, Quaternionf const&))
#22 pc 0x00000000000c7418 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (Object_CUSTOM_Internal_InstantiateSingle_Injected(ScriptingBackendNativeObjectPtrOpaque*, Vector3f const&, Quaternionf const&))
#23 pc 0x00000000018e32f8 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libil2cpp.so (Object_Internal_InstantiateSingle_mF1EA68CD1F7EBCE765CD2FBDBE2CAB8DB2B5E57C)
#24 pc 0x00000000018e316c /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libil2cpp.so (Object_Instantiate_m99C9917ED3F7B2B9C569B55F52411620B52DA19D)
#25 pc 0x00000000008ba910 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libil2cpp.so (Object_Instantiate_TisRuntimeObject_m249A6BA4F2F19C2D3CE217D4D31847DF0EF03EFE_gshared)
#26 pc 0x00000000007f3bf8 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libil2cpp.so (PlayerScore_IncrementScore_m37AC7FC54E407AD70534CAA065AEA930CE10E337)
#27 pc 0x00000000007f3d20 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libil2cpp.so (HandleOreQuantity_SellAllDoubled_m8B81BC79BF8C890D6918E67FC218C0AF9E7FC925)
#28 pc 0x00000000008012a0 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libil2cpp.so (RewardedAdsButton_OnUnityAdsShowComplete_m6668D69FF80D2C2A6343FD8F1F0621E2FE46A2C2)
#29 pc 0x00000000006dffe8 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libil2cpp.so (il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**))
#30 pc 0x00000000006dff0c /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libil2cpp.so (il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**))
#31 pc 0x00000000006e0398 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libil2cpp.so (il2cpp::vm::Runtime::InvokeConvertArgs(MethodInfo const*, void*, Il2CppObject**, int, Il2CppException**))
#32 pc 0x00000000007099a0 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libil2cpp.so (il2cpp::icalls::mscorlib::System::Reflection::RuntimeMethodInfo::InternalInvoke(Il2CppReflectionMethod*, Il2CppObject*, Il2CppArray*, Il2CppException**))
#33 pc 0x00000000011a719c /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libil2cpp.so (RuntimeMethodInfo_Invoke_m8051178526027CCDA6D5EAC06792B901430EBC70)
#34 pc 0x00000000018acfd0 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libil2cpp.so (AndroidJavaProxy_Invoke_m9D765F3E7DC37C5CB14C4884F2873B48D2F96BFB)
#35 pc 0x00000000018b20fc /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libil2cpp.so (_AndroidJNIHelper_InvokeJavaProxyMethod_mCA9BD35B5AE99B6DFABBFE9968DD1EBE931F70C2)
#36 pc 0x00000000006694dc /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libil2cpp.so (RuntimeInvoker_FalseIntPtr_t_RuntimeObject_IntPtr_t_IntPtr_t(void ()(), MethodInfo const , void*, void**, void*))
#37 pc 0x00000000006e006c /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libil2cpp.so (il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**))
#38 pc 0x00000000006dff0c /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libil2cpp.so (il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**))
#39 pc 0x00000000002598d0 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool))
#40 pc 0x00000000002675b0 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool))
#41 pc 0x00000000000d3fa0 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/lib/arm64/libunity.so (UnityJavaProxy_invoke(_JNIEnv*, _jobject*, long, _jstring*, _jobjectArray*))
#42 pc 0x000000000043dd54 /apex/com.android.art/lib64/libart.so (art_quick_generic_jni_trampoline+148)
#43 pc 0x0000000000209a9c /apex/com.android.art/lib64/libart.so (nterp_helper+1948)
#44 pc 0x000000000002c59c /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/oat/arm64/base.vdex
#45 pc 0x0000000000209334 /apex/com.android.art/lib64/libart.so (nterp_helper+52)
#46 pc 0x000000000002c062 /data/app/~~wV3eKJkhsHYPKYzxrhuqEA==/com.NessaChu.IdleVillage-El99NLzsLNbor-YZ6K905w==/oat/arm64/base.vdex
#47 pc 0x0000000000437a74 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (java.lang.reflect.Proxy.invoke+100)
I’ve tried to scour the Internet for solutions for hours, tried to understand what tgkill means etc, but no luck, I don’t know how to understand this error.
I have installed the Backtrace package on my project, but in Play Mode in Unity I don’t get any errors, so I’ll try to push an update containing it to see if I can get something out of it, but I wanted to see if anyone could help beforehand.
Once again I am a very beginner at Unity so please, if you need anything more to help me understand this error, ask me, and I’ll be happy to give it to you.
Note : I got a few more errors but they are almost the same, except the last few lines.
Thank you
Hello,
It seems like the build fails to get the GFX Device when creating a TextMeshPro mesh.
What you can try:
Try running the build on a different device
Disable all TextMeshPro components, and see if the build works
For better and more in-depth advice, do post in the Android forum .
Thank you for your answer, I’ll try to post there.
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