Im not so comfortable with C# but I got this code and I need in JS
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class Read : MonoBehaviour {
InputField input;
InputField.SubmitEvent se;
public Text output;
void Start () {
input = gameObject.GetComponent<InputField>();
se = new InputField.SubmitEvent();
se.AddListener(SubmitInput);
input.onEndEdit = se;
}
private void SubmitInput(string arg0)
{
string currentText = output.text.ToString(); //maybe add ToString()?
string newText = currentText + "
" + arg0;
output.text = newText;
input.text = “”;
input.ActivateInputField();
}
}