Can someone explain how I do expansion files

I’m trying to finish up my game and upload it to the google store. The final build is around 86mb, over the 50mb limit. Can anyone explain how they’ve uploaded their game that was over 50mb. I know you have to upload a file that is under 50mb first before you get the expansion option, but how would you do that. Do you only say make the menu for the first file “RacingMenu.apk”, so it’s under the limit? Then for the expansion file just on the build settings just have everything like the menu and all the race tracks and call it “RacingGame.apk”. Can someone who has done this before explain this to me.

Hi Shigidy,

It’s very simple, just go to Edit → Project Settings → Player → Publishing Settings → Split Application Binary, that’s it! just check the split app binary.

Thanks so much

Does that work for Unity Free as well, or only for Pro?

Yeah it does