Every time I take a course on Unity everything goes smoothly until I get to prefabs. Here I am for the 3rd and final time about ready to just give up all together. I’m making a simple block breaker game. I have a block. I’ve turned it into a prefab. But when I add the prefab to the hierarchy or to the scene, it’s just a clone, I can’t edit the prefab and have it edit the “clone” so I have to edit every single one individually. What am I doing wrong?
Hello there, recent Unity learner here myself. From my understand, prefabs are a game object that you can continually instantiate in your scene. The prefab will have all the properties you need it to have to interact with your environment. In your mention of block breaker, you presumably want different blocks to be different colors or have different point values for breaking as well as other properties. To do this, I believe you want to explore prefabs variants. Its a similar idea, although you can create and instantiate different variants of the same core object. Hope that helps.