Can someone please help me with this VR situation!?

I have a project in my Animation course, my Teacher wants me to make an app that has a VR camera in it and functioning, AND export as an app to both Google Play and the App Store. I have no clue what I am doing, I kind of know my way around Cinema 4D but nothing about Unity.

We got a situation here…

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so I made it to16:30 in your video, but I ran into these issues. I am running on a mac. I also downloaded the ios plugins, because my Teacher wants me to export as an app for both Google Play and the AppStore. I clicked Cancel on the top picture and it let me proceed. Then I continued the video, and ran into all these compiler errors. I am sorry, I am a noob. If you could get back to me that would be awesome thanks!

Check the tutorial again, you downloaded GVR 1.10, but I explain why NOT to do this at 11:30.

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I am pretty sure I downloaded the right one, but I could be wrong>

Okay I reinstalled it< it worked the second time. I will get back to you if I run into anymore kinks. Thanks Alot!

I am running off of a Mac should that change any of the process?

Not that I know of, I don’t have a mac nor ios devices so I can’t test. Google VR 1.20 released since your first post, and seems stable:

Okay, Thank you. I got a little confused when you started doing the adb stuff. I didn’t really know what to do there. I really don’t know much about adb or even if Mac has that option.