Basically i need help with getting my enemy in game to play a death animation when the game object is destroyed.
In your script somewhere you would call Destroy() like so:
// if this script is attached to the object to destroy
animation.Play("animation name goes here");
Destroy(this.gameObject, animation.time);
try this
#pragma strict
var Health = 100;
var animDie : AnimationClip; // Drag your animation from the project view in here (to inspector)
function ApplyDammage (TheDammage : int)
{
Health -= TheDammage;
if(Health <= 0)
{
Dead();
}
}
function Dead()
{
animation.Play(animDie.name);
Destroy(this.gameObject, animDie.length);
}
hope it helps
Help me pls script is not work
send me instructions gagac@centrum.sk