can this be done , inspector add collider ?

i would like to have a script, were from that i can pick the collider i wished and it will be added and can be seen and altered inside the inspector.
this is a basic example

any ideas?

It’s possible, but you’ll need to write your own UnityEditor script.

http://docs.unity3d.com/Documentation/ScriptReference/20_class_hierarchy.Editor_Classes.html