I have a complex prefab. One of its children is rotated by the parent, so the localPosition != worldPosition.
I observe that during OnEnable transform.position returns localPosition, without rotation applied from the parent. Can this be true?
I have a complex prefab. One of its children is rotated by the parent, so the localPosition != worldPosition.
I observe that during OnEnable transform.position returns localPosition, without rotation applied from the parent. Can this be true?
Not surely what you are saying,
but it would help
Awake → OnEnable → Start → …
Referecnce will be helpful