Can unity develop Crystal War or RobinHood liked 2D game?

I saw there are many 2D game such as

http://itunes.apple.com/us/app/crystal-war/id376510448?mt=8

or

http://itunes.apple.com/us/app/robin-hood-rebellion/id378440739?mt=8

Can Unity iphone develop it? If so, is there any tutorial? or demo game project?

Or, I need to use CoCos2d?

I didn’t see anything in either of those games that couldn’t be done in Unity. It’s more a matter of what you’re capable of.

is there any tutorial? or demo game project?

With Unity you can do all types of games. For the ones you suggested I’d refer you to Sprite Manager 2, because those are clearly sprite based games.

Unity does allow you to go one step further, by building your 2d characters as a bunch of 2d polys (with a texture mapped to them) and then animating the polys. This allows for very smooth animation, that is difficult to achieve with just sprites (due to the immense amount of memory you’d spend to achieve very smooth animation)

http://www.anbsoft.com/middleware/sm2/index.htm

do you mean this one?

does it take cost?

but not already bundle in unity?

also

“Unity does allow you to go one step further, by building your 2d characters as a bunch of 2d polys (with a texture mapped to them) and then animating the polys. This allows for very smooth animation, that is difficult to achieve with just sprites (due to the immense amount of memory you’d spend to achieve very smooth animation)”

Do you have a tutorial about it?

and how to use SM2?

Yes, that’s the one. It’s not included in Unity, but you could always write your own Sprite Manager if you don’t want to buy this one.

For the rest, no, I have no tutorial, but I recommend you experiment around with Unity.

You can start by creating a quad and mapping an atlas texture to it, and then changing UV coords in the quad to see what happens. Then create several quads, one for each body part, and animate those in 3ds max or maya. Then, while animating, also change the texture coords. I think you get the idea.

Lots of good games have been created by Unity. If you have the skills, you can basically do anything. :lol:

Yes, that will make your 2D life easier. It will cost you extra but it’s well worth it.

There are a lot of tutorials, however, one thing that this engine won’t give you is a pre-made game where in you’ll just change the graphics and then call it a day.

You can do anything with it with a massive dose of hard work. This is the best all-in-one iPhone engine around for 3D and 2D.

I’m very new to Unity myself, but you might take a look at this example to see if it’s at all similar to the type of game that you have in mind. —>

http://unity3d.com/support/resources/tutorials/penelope

If it is, then I’d definitely recommend that you go back to the beginner tutorials to familiarize yourself with the basics of Unity. There’s a lot also about RPG, but you have to search the forums and check the “teaching” section of the forums.

Good luck.